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How to use "spider nest" for MMD is an MMD tutorial video created by Dolt Me Ply showing how to use their spider web model.

 Plot Edit

Dolt Me Ply uses a Cirno model to show the user how to use their spider web model for MMD, incorporating the included "Nebaneba Effect" by しめじ. The tutorial features the English version of MMD to make it easier for those who don't use Japanese to understand it.

Video Edit

-Re-upload-How to use "spider nest" for MMD02:10

-Re-upload-How to use "spider nest" for MMD

Japanese Version Text and Rough Translation Edit

There is also an alternate version of the tutorial that can be found on NicoVico. It's made with the Japanese version of MMD which features explanatory text.

Some translations may not be completely accurate and have been modified for use with the English version of MMD.

Time

Original Japanese

Rough English

0:01

「Yes!フェチズム、No!ギルティ。」

Dolt Me Plyです。

"Yes, this is for fetishism! No, don't feel guilty!"

- Dolt Me Ply

0:05

この度、MMDで人を捕もえられる蜘蛛の巣モデルを作成しましたので、使い方をご紹介します。

Since I've created a new spider web model for catching people in MMD, I'll show you how to use it here.

0:13

まずはキャラモデルと蜘蛛の巣モデルを読み込みます。

First, load the character and spider web models.

0:19

蜘蛛の巣の近くにキャラを配置してポーズをとらせます。静止画ならばこれだけでも絵になります。

Move and pose the character near the spider web. If you're only planning on making a still image, this can be good enough.

0:27

外部親設定を使って蜘蛛の巣とキャラを連結します。

Now connect the spider web and the character using the OP (Outside Parent) button.

0:31 (蜘蛛の巣のセンターとキャラモデルの上半身を接続中) (Select the web's center (センター) bone and the character's upper body (上半身) bone)
0:37 これで捕獲完了です。もう逃げられません。 Now she is attached. She can't run away anymore.
0:41

しかし持ってください。蜘蛛の巣ていえばネバネバでしょう?

It's holding well. But shouldn't a spider web be sticky?

0:45 ネバネバが無に蜘蛛の巣なんて蜘蛛の巣じゃない! A spider web that isn't sticky isn't a very good spider web!
0:48 というわけで、 Therefore...
0:49 しめじ氏制作の「ねばねばエフェクト」を使ってねばらせます。 ...you should use しめじ's "Nebaneba Effect" to make it sticky.
0:53 「ねばねばエフェクト」を読み込み、 To load the "Nebaneba Effect"...
0:55

蜘蛛の巣に『nebaneba.fx』を、キャラに『nebanebaObj.fx』を読定します。

...you have to load "nebaneba.fx" onto the spider web and "nebabegaObj.fx" onto the character.

1:01 コントローラーの読定はとりあえずこんな感じにしておけばOKです。 But first, you should load the controller and apply these morphs for the time being.
1:08

(蜘蛛の巣にnebaneba.fxを、キャラにnebanebaObj.fxを読定中)

(load "nebaneba.fx" onto the web and "nebanebaObj.fx on the character)

1:15

*めちゃくちゃ重いです。読み込むまで30秒まどかかりますPCのスペックが低いと固まる可能性もございます。

- This is very intensive. It might take around 30 seconds to load, and could possibly cause freezing in PCs with low specs.
1:25

これでねばねばにはりました。定璧な蜘蛛糸拘束の完成です。

It's sticky now. The spider web is officially complete.
1:31 …と言いたい所ですが、まだこれでは完璧とは言えません。 ... That's what I want to say. It's not quite perfect yet, however.
1:34

「蜘蛛の巣は横糸しかねばらない」

ということはご存知でしょうか?

"Spider webs only catch things on the spiral threads."

Did you know that?

1:39

蜘蛛はねばらない縦糸を渡ることで、自分が巣につかまら事を防いでおります。

By crossing the thicker threads, spiders keep themselves from getting stuck on their own webs.
1:45

つまり、縦糸までねばってましていたやまでねばってしまったか、蜘蛛の巣として邪道となるようです。

In other words, the only parts you can get stuck on a spider web are the circling threads.

1:51

しゃあ横糸だけねばらせよう!

そんな仕組みを開発いたしました。

Only the spiral threads should be sticky!

There is a way to do this.

1:55

ねばねばエフェクトを読み込む際、蜘蛛の巣モデルの欄で石クリックし、『サブセット展欄』を選択すれば、エフェクトを割り当てる材質を選択することができます。

When loading the effect, you can assign it to a specific material by right-clicking on the spider web model in the Effect Mapping window and selecting Subset-Extract(E).
2:06

ここで横糸のみにエフェクトを指定すれば、横糸のみがねばるちゃんとした蜘蛛の巣になります。

If you apply the effect to just the "weft" material, only the spiral threads become sticky.
2:13

これで完成す。

Now it's complete.
2:15

巻きつきパーツを手足にくっつければより拘束感が増します。

If you use the wrapped parts on the character's limbs, you can make them look more restrained.
2:19

AutoLuminousで少し光ります。

It glows a little with AutoLuminous.
2:22

フェチズムは用法容量を守って正しく摂取しましょう。

Let's increase the amount of works in the fetish.
 2:27

ご視聴ありがとうございました!

Thank you for watching!

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